Developmental Uniques

-=(Agile)=-

You're quick and nimble.

Effects:

* +10 Dexterity and Speed at creation.

* +3 Dexterity and Speed every level up.

---

-=(Body Builder)=-

You're fit and strong.

Effects:

* +5 Strength, Dexterity and Stamina at creation.

* +2 Strength, Dexterity and Stamina every level up.

Notes:

* Androids gain nothing from the Stamina bonuses of this unique.

---

-=(Boundless Energy)=-

You have limitless ki and endurance.

Effects:

* +1 to Hp and Ki Modifier at creation.

* +3 Mentality and Stamina every level up.

* At level 6 you gain an additional +1 to your Hp or Ki Modifier, your choice.

* At level 12 you gain an additional +1 to the modifier - the one you did not increase at level 6

Notes:

* Androids gain Strength instead of Stamina from this unique.

---

-=(Genius)=-

You are very smart and adept with ki control.

Effects:

* +10 Intelligence and Mentality at creation.

* +3 Intelligence and Mentality every level up.

---

-=(Mentally Unique)=-

Your character is very strong mentally and has a lot of ki to draw upon.

Effects:

* +2 Ki Modifier at creation.

* +5 Mentality at creation.

* +1 Ki Modifier every third level (3, 6, 9, etc).

* +3 Mentality every level up.

---

-=(No Fatigue)=-

Your endurance knows no bounds.

Effects:

* +2 Hp Modifier at creation.

* +10 Stamina at creation.

* +1 Hp Modifier every third level (3, 6, 9, etc).

* +5 Stamina every level up.

Notes:

* Androids gain STR instead of Stamina.

---

-=(Power Master)=-

Your character is well rounded in all aspects of combat.

Effects:

* +6 to all Stats at creation.

* +1 to your HP and Ki modifier at creation.

* +1 to all Stats every level up.

Notes:

* Androids do NOT gain extra STR for not having a stamina score.

-

-=(Specialist)=-

You neglect almost all other aspects of your training to specialize in one area of combat.

Effects:

* You gain +10 to two stats of your choice on creation.

* You gain +2 those stats each level-up.

* You gain +1 to your HP or Ki mod on creation.

* You gain +1 to the same mod every 5 levels (5, 10, 15...)

---